To speedup play in my games, I usually sketch, on either the GIMP or Autorealm, tactical maps for the players. After many campaigns, I have accumulated a large number of sketches. I have created a new section called Maps in which I have uploaded my collection in the hopes that someone else may find them useful.
My aim with these maps was to provide the players with the basic shapes of the places they were visiting while removing all the extra objects. To accomplish that, I created very simple sketches with 1 inch squares for tactical movement.
Some of these maps have been inspired on other works while others were randomly created around a particular theme. The sketches represent the inside of large structures such as dungeons and buildings.
To keep the players guessing, I have removed most common objects. I only reveal those objects after the characters see them. These scenario adds suspense to the game while giving the GM a lot more room to improvise.
To add those extra objects, I use a pencil. If the players ever move them, it simply erase and mark their new location on the paper.
Alongside the image files, I have also included the GIMP and Autorealm source files for the maps. All files are divided in layers, which makes editing a lot easier.
Both the GIMP and Autorealm are open source programs. They can be downloaded and installed for free in any computer that meets their minimal requirements.
I do hope the maps section proves useful to those looking for tactical maps. Please remember that if the original images are not sufficient, you are provided the source files for easy editing.